Rebalance
Class IndexSelect a class to read its changes
KNIGHT
ARCHER
MAGE
BERSERKER
HUNTER
SORCERER
SWASHBUCKLER
RANGER
ELEMENTALIST
ELEMENTALIST SUMMONS
SLAYER
ORBITER
SUMMONER
KNIGHT
12 updates- Iron Shield
- Heroic Melee/Ranged Resistance: 4 / 8 / 12 / 16 / 20.
- Brilliant Spirit
- Max HP: 5 / 10 / 15 / 20 / 25%; Movement Speed: -9 / -18 / -27 / -36 / -45%.
- Immortal Calling
- Stamina: 21 to 80; Strength: 32 to 125; Agility: 21 to 96; Physical Defense: 12 to 105; capped Lv15.
- Sprint
- Movement Speed: 7 to 100; capped Lv15. Duration: 60 to 440 seconds; capped Lv20.
- Frontline Experience
- Shield requirement removed.
- Blade Sting
- Physical Resistance: -1% to -15%; capped Lv15.
- Spirit Shield
- Shield requirement removed.
- Stun Protection
- Shield requirement removed.
- Intimidating Blow
- Negative Damage removed; Movement Speed: -3% to -50%; capped Lv15.
- Bludgeon
- Strength: 10 to 110; Agility: 15 to 110; Physical Damage: 7-7 to 25-39; Magic/Water/Air/Earth/Fire Damage: 5-5 to 23-23; capped Lv15.
- Brute Force
- Attack Speed: 2% to 30%; capped Lv15.
- Inexorable Strike
- Fear changed to Hold.
ARCHER
7 updates- Slight of Bow
- Heroic Melee/Magic Resistance: 2 / 5 / 7 / 10 / 12.
- Illusion Stride
- Heroic Defense: 24 / 48 / 72 / 96 / 120.
- Archer's Eye
- Heroic Melee/Magic Resistance: 2 / 4 / 6 / 8 / 10; Physical Block: -3 / -6 / -9 / -12 / -15.
- Hurricane of Death
- Heroic Damage: 220 / 440 / 660 / 880 / 1100.
- Mana Gain
- Max HP: 12% to 68%; capped Lv15.
- Divine Enhancement
- Stamina: 7 to 100; capped Lv15.
- Restrain
- Skill Success Rate: 10 / 16 / 22 / 28 / 34 / 40 / 46 / 52 / 58; capped Lv9. Duration: 10 seconds; Cooldown: 45 seconds at every level.
MAGE
4 updates- Iron Staff
- Heroic Melee Resistance: 4 / 8 / 12 / 16 / 20; Heroic Ranged Resistance: 3 / 6 / 9 / 12 / 15.
- Magical Tradition
- Max HP: 2 / 4 / 6 / 8 / 10%.
- Critical Spells
- Movement Speed: 2 to 30; capped Lv15.
- Dread Assault
- Fear changed to Hold.
BERSERKER
10 updates- Blade Sting
- Physical Resistance: -1% to -15%; capped Lv15.
- Stun Protection
- Shield requirement removed.
- Bludgeon
- Strength: 10 to 110; Agility: 15 to 110; Physical Damage: 7-7 to 25-39; Magic/Water/Air/Earth/Fire Damage: 5-5 to 23-23; capped Lv15.
- Brute Force
- Attack Speed: 2% to 30%; capped Lv15.
- Ultimate Rage
- Heroic Damage: 156 / 312 / 468 / 624 / 780.
- Insane Howling
- Movement Speed: 2 / 4 / 6 / 8 / 10.
- Panic
- Movement Speed: -23% to -107%; capped Lv15.
- Berserker
- Movement Speed: 15 to 24; capped Lv15.
- Natural Warrior
- Elemental Resistance: 13 to 60; Max HP: 9% to 42%; capped Lv15. Elemental Damage removed.
- Frightful Sight
- Fear changed to Hold.
HUNTER
8 updates- Explosive Bodkin
- Poison/Ice/Thunder Resistance: -11 to -30; capped Lv15. Physical Resistance: -4 / -6 / -8 / -10 / -12 / -14 / -16 / -18 / -20; capped Lv9. Skill Block reduction removed.
- Defiance
- Poison/Ice/Thunder Resistance: 2 to 16; capped Lv15.
- Nightwalk
- Minimum/Maximum Poison/Ice/Thunder Damage: 1 / 2 / 3 / 4 / 5 / 7 / 9 / 11 / 13 / 15 / 17 / 20 / 23 / 26 / 29; capped Lv15.
- Enemy Bane Stance
- Skill Block: -2 / -4 / -6 / -8 / -10. HP penalty removed.
- Nimble Mobility
- Heroic Melee/Magic Resistance: 2 / 5 / 7 / 10 / 12.
- Bloody Walk
- Skill Cast: 2 / 5 / 7 / 10 / 12.
- Cure
- Interval: 6 / 5 / 4 / 3 / 2 seconds.
- Dark Arcane Charge
- Skill Block: -3 to -45; capped Lv15.
SORCERER
9 updates- Nightmare Vision
- Heroic Ranged Resistance: 4 / 8 / 12 / 16 / 20.
- Shroud of Darkness
- Skill Cast: 2 / 4 / 6 / 8 / 10; Magic/Water/Air/Earth/Fire Damage: 4 / 8 / 12 / 16 / 20; Heroic Damage: 160 / 320 / 480 / 640 / 800.
- Deadman Awaken
- Heroic Defense: 12 / 24 / 36 / 48 / 60; Heroic Ranged Resistance: 3 / 6 / 9 / 12 / 15.
- Intense Magic
- Physical Resistance: 2% to 25%; capped Lv15.
- Armament
- Elemental Resistance: 13 to 50; capped Lv15.
- Life Restore
- HP Recovery: 167 to 2500; capped Lv15.
- Death Pact
- HP: 10,000 to 200,000; capped Lv15.
- Crown of Madness
- Skeleton Warrior Level: 24 / 26 / 28 / 29 / 29.
- Zone of Terrible Corpses
- Fear changed to Hold.
SWASHBUCKLER
4 updates- Indomitable Dagger
- Heroic Melee/Magic Resistance: 3 / 6 / 9 / 12 / 15; Heroic Defense: 30 / 60 / 90 / 120 / 150.
- Frontline Step
- Heroic Melee/Magic Resistance: 3 / 6 / 9 / 12 / 15.
- Dauntless Masquerade
- Max HP: 23% to 85%; Max MP: 15% to 43%; capped Lv15.
- Soul of the Impossible Weapon
- Fear changed to Hold.
RANGER
6 updates- Unstoppable Fierce Shot
- Heroic Damage: 240 / 480 / 720 / 960 / 1200.
- Moonlight Breath
- Dodge: 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18 / 20 / 22 / 24 / 26 / 28 / 30 / 32 / 34 / 36 / 38 / 40 / 42; capped Lv20.
- Mortal Dagger
- Skill Block: -6 / -8 / -10 / -12 / -14 / -16 / -18 / -20 / -22 / -24 / -26 / -28 / -30 / -32 / -34 / -36 / -38 / -40 / -42 / -44; Duration: 8 to 27 seconds; capped Lv20.
- Energybolt
- Skill Block removed at every level.
- Elemental Favour
- Skill Success Rate: 85% at every level.
- Eye of the Red Ranger
- Fear changed to Hold.
ELEMENTALIST
6 updates- Wind Shear
- Physical Resistance: -2% to -30%; capped Lv15.
- Elemental Magi
- Heroic Melee/Ranged Resistance: 4 / 8 / 12 / 16 / 20.
- Elemental Rejuvenation
- Heroic Damage: 100-100 / 105-107 / 110-114 / 115-121 / 120-128. Movement Speed: 5 / 10 / 15 / 20 / 25; Max HP: 2 / 4 / 6 / 8 / 10%.
- Ancient's Favour
- Summon Level: 3 to 57; Max HP: 50% to 350%; capped Lv15. Magic/Water/Air/Earth/Fire Damage: 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 / 110 / 115 / 120 / 125; capped Lv20.
- Blessing Elemental
- Summon Level: 3 / 6 / 9 / 12 / 17; Heroic Damage: 200-200 / 210-240 / 220-280 / 230-320 / 240-360.
- Strike Mark
- Changed to Party Buff.
ELEMENTALIST SUMMONS
3 updates- Mercury
- Level increased to 41.
- Venom
- Level increased to 43.
- Cygnus
- Level increased to 44.
SLAYER
10 updates- Warding Slayer
- Movement Speed: 5 / 10 / 15 / 20 / 25.
- Rule of the Slayer
- Heroic Melee Resistance: 3 / 6 / 9 / 12 / 15; Attack Speed: 33 / 40 / 46 / 53 / 60.
- Challenge the Justice
- Heroic Melee/Ranged/Magic Resistance: 3 / 6 / 9 / 12 / 15.
- Air Strike
- Damage Percent: 7% to 100%; Critical: 118 to 267; Physical Damage: 3 to 29; Air Damage: 13 to 200; capped Lv15.
- Powerful Might
- Critical: 38 to 128; Strength: 2 to 11; capped Lv15.
- Break Armor
- Cooldown: 65.34 seconds.
- War Cry
- Physical Damage: 10-10 to 63-63; Elemental Resistance: 1 to 20; capped Lv15.
- Dragon Mind
- Elemental Resistance: 2 to 30; capped Lv15.
- Wing Over
- Movement Speed: 4 to 63; capped Lv15.
- Dragon Head
- Skill Block: 5 to 42; capped Lv15.
ORBITER
8 updates- Pardon of Vice
- Skill Cast: 4 / 8 / 12 / 16 / 20; Heroic Melee Resistance: 2 / 4 / 6 / 8 / 10.
- Punishing Crime
- Magic/Water/Air/Earth/Fire Damage: 4 / 8 / 12 / 16 / 20; Heroic Defense: 40 / 80 / 120 / 160 / 200. Heroic Damage: 20 to 300; capped Lv15.
- Dragon Mind
- Elemental Resistance: 2 to 30; capped Lv15.
- Wing Over
- Movement Speed: 4 to 63; capped Lv15.
- Dragon Head
- Skill Block: 5 to 42; capped Lv15.
- Shadow Effector
- Max HP: 3% to 50%; capped Lv15.
- Flash and Burn
- Elemental Resistance: -4 to -65; capped Lv15.
- Smart Sniper
- Physical Damage: 4 to 60; Magic/Water/Air/Earth/Fire Damage: 3 to 45; capped Lv15.
SUMMONER
10 updates- Over the Dragon
- Heroic Melee/Ranged/Magic Resistance: 2 / 4 / 6 / 8 / 10.
- Blood Vein
- Movement Speed: 4 / 8 / 12 / 16 / 20.
- Obliterating Breath
- Heroic Damage: -6 / -12 / -18 / -24 / -30; Heroic Resistance: 10 / 20 / 30 / 40 / 50; Skill Cast: 3 / 6 / 9 / 12 / 15.
- Mighty Wing
- Elemental Resistance: -3 to -47; capped Lv15.
- Mana Union
- Max HP: 5% to 73%; capped Lv15.
- Dragon Presence
- Stamina/Strength/Intelligence/Agility/Wisdom: 20 / 33 / 46 / 59 / 72; Charisma: 10 / 20 / 30 / 40 / 50.
- Dragon Mind
- Elemental Resistance: 2 to 30; capped Lv15.
- Wing Over
- Movement Speed: 4 to 63; capped Lv15.
- Dragon Head
- Skill Block: 5 to 42; capped Lv15.
- Frightful Wingover
- Fear changed to Hold.